<Nephilim> - Ravenholdt (RPPvP, EST)
Mission Statement - Nephilim is a raiding guild based on the
principles of friendship, loyalty,trust, and commitment. Our
current focus is endgame content, specifically raiding and
supporting all members of Nephilim in whatever tasks they are
trying to achieve. Nephilim offers serious players the same
professional attitude that most of us follow in our real-life
careers: Punctual, prepared, methodical, efficient. Nephilim’s
success depends on each player meeting guild expectations for
attitude, communication, and collaboration; a chain is only as
strong as the weakest link.
Raid Times and Progression
Our raid times are 8PM EST - 12AM EST Tuesday, Wednesday, Thursday,
and Sunday.
All exceptional players are encouraged to apply!
For those interested in joining, you will find our application on
our website at
http://x.co/NephWoWP
or contact Elovan in-game at Battletag: Elovan#1326
Expectations
Our best members are passionate about their classes and roles. They
are constantly looking for ways to improve, take constructive
criticism objectively, and always consider the guild's priorities
over their own personal glory. They are prepared to adapt to random
situations they may encounter and have no issues with being aware
of their surroundings.
If you think you have the talent and attitude to belong in a stable
progression-focused guild, we would love to see an application from
you. Any questions related to recruitment can be directed to
Bashen, Elovan, or Snarfolo in game, or on the Nephilim forums.
Thanks for your interest; if you have already applied, please wait
to be contacted by an officer concerning the status of your
application.
Loot System
We use a combination of loot council and a point system called
EPLC.
EPLC (Earned Points Loot Council) - EP is used with loot council to
help determine winner of contested items as well as other
distribution of guild items. EP is earned by attending official
raids which is currently: Tuesday, Wednesday and Thursday. EPLC
would still use LC which takes rank into account to determine which
player would receive item xyz. With this system LC would still stay
the same, as the final decision on who receives the loot still
rests with LC. This system just assists LC by eliminating
candidates that have received loot recently or have had recent poor
performance from the running, thus allowing the officer team to do
it's job more efficiently.